Product Roadmap
What We're Building
Our journey from beta to a complete game localization platform. Features and timelines may change based on user feedback.
v0.1.0
2
v0.2.03
v0.3.04
v0.4.05
v0.5.0Current
Beta Launch
- Core translation engine with gaming context
- Support for JSON, XML, CSV, PO formats
- Cloud deployment option
- Direct LLM provider integration (OpenAI, Anthropic)
- OpenRouter support
- +4 more...
Up Next
Enhanced Workflow
- Translation memory and glossary
- Batch translation improvements
- Enhanced format detection
- Translation history and versioning
- Improved UI/UX based on beta feedback
Planned
Team Collaboration
- Team workspaces
- Role-based permissions
- Comment and review system
- Translation approval workflow
- Activity logs and audit trail
Planned
Automation & Integration
- CI/CD pipeline integration
- Webhook notifications
- Unity plugin
- Unreal Engine plugin
- Godot plugin
Planned
Enterprise Features
- Advanced analytics and reporting
- Custom LLM fine-tuning
- On-premise deployment option
- SSO/SAML authentication
- Dedicated support channels
Built by a Small Team
Game-Localizer is developed by a small, dedicated team. We prioritize features based on user feedback and real-world needs. Our roadmap reflects our current plans, but we're always open to adjusting priorities.
Need a feature sooner?
If your company or project needs a specific feature earlier than planned, we offer priority development as a paid service. Contact us to discuss accelerated development for your needs.
Want to Shape Our Roadmap?
Join our beta and help us build the best game localization tool.