Product Roadmap

What We're Building

Our journey from beta to a complete game localization platform. Features and timelines may change based on user feedback.

v0.1.0
2
v0.2.0
3
v0.3.0
4
v0.4.0
5
v0.5.0
Current

Beta Launch

  • Core translation engine with gaming context
  • Support for JSON, XML, CSV, PO formats
  • Cloud deployment option
  • Direct LLM provider integration (OpenAI, Anthropic)
  • OpenRouter support
  • +4 more...
Up Next

Enhanced Workflow

  • Translation memory and glossary
  • Batch translation improvements
  • Enhanced format detection
  • Translation history and versioning
  • Improved UI/UX based on beta feedback
Planned

Team Collaboration

  • Team workspaces
  • Role-based permissions
  • Comment and review system
  • Translation approval workflow
  • Activity logs and audit trail
Planned

Automation & Integration

  • CI/CD pipeline integration
  • Webhook notifications
  • Unity plugin
  • Unreal Engine plugin
  • Godot plugin
Planned

Enterprise Features

  • Advanced analytics and reporting
  • Custom LLM fine-tuning
  • On-premise deployment option
  • SSO/SAML authentication
  • Dedicated support channels

Built by a Small Team

Game-Localizer is developed by a small, dedicated team. We prioritize features based on user feedback and real-world needs. Our roadmap reflects our current plans, but we're always open to adjusting priorities.

Need a feature sooner?

If your company or project needs a specific feature earlier than planned, we offer priority development as a paid service. Contact us to discuss accelerated development for your needs.

Contact Us

Want to Shape Our Roadmap?

Join our beta and help us build the best game localization tool.